Portal beta download

It's finally here, after months and months of getting no where, I've got it at least started. Need VPK override. NOTE: I still need someone to find a way to get the sick figure to show on the portal door. He is in the model itself, but the glass texture needs to only show him. Q: Why did you do this? There is a reason why Valve changed stuff. A: Because I'm one of those people who love what Valve does not release a tad more on what they do end up shipping. I'm sure there are mappers who feel the same way.

Q: Is this an override? A: No, it's separate. All the textures are under the folder "betapack". Q: Can I help with anything? A: Sure, feel free to contribute to anything and I'll add it to this package. Awesome, I've really missed this look. I'm one of the mappers that feel the same. Also, I'll be able to make both beta styled maps and the original portal style because I don't have the game to port things.

Have you thought of porting the Portal 1 autoportal emitter model? Yeah, I'll find that model Winston made me for Blue Portals a while back. That one supports two skins if you wanted it to use two skins. Again, I need to find it and I'll ship it with the next update.

Portal 2: Beta mod

Plus, fix up's of some of many Valve's old game play instances are on my list. Also, quick question. What would unpaintable surfaces look like? I don't know, I guess it's a specific colour but that's just what I think.

portal beta download

Edit: The beta vac vents don't have textures, they're just white, and there's a download for them somewhere in the "Other files" category. Anything that required VPK overrides have been ignored for now. I only included the particles and the glass for the door only "just because".

The goal of the pack was to keep it small enough so even big maps can still fit on the workshop or sites with a file size limit. Unlike the observation rooms, not all maps will have the vactubes.

For a non-paintable wall For unpaintable areas,I usually just put grating over a surface recessed 32 units. But that's just me. Is it supposed to be like that? I get the checkerboard when I try to use them. I was only asking what the unpaintable textures would look like because if you look at some older instances, there was gonna be unpaintable surfaces.

They only appear checkered in Hammer, but will work in-game. It's normal, it also did this in the Portal 1 tools. Forum Activity Login Register.

Community Contributors.Although, you shouldn't need Portal installed. Here's my gameinfo, minus the appid fix. Crosshair won't work on retail tough, as far as I know. Also, whats the command to change crosshair color? That can cause problems as well?

Dman, that's good. Gonna try this mod. Every time I try to load project beta, a message saying "engine error could not load library client" appears and it says to verify the cache. What should I do? BTW, I'm using a new Mac. Not trying to criticize but, this updated version of the mod is broken. I'm keeping the original late Sept version. Thanks for the feedback. The mod is still being worked on and I'm trying to figure out how to get the packaging system to work.

I kind of want to make the base mod a snapshot of the December build, and not 5GB of random content. I have a copy of the original late Sept version of this mod that does work correctly.

I feel like this older version is more complete as well. I can provide a link to download it if you want. Not working, crashes after during the chapter loading screen, i tried every fix that i could find, the closest that worked was LambdaGeneration's fix except that every thing was either a missing model error or a missing texture, any help? It doesn't work. That's make me sad : After changing SDK to "upcoming" Portal Project Beta disappeared from my library and never came back even after reinstallation.

How to fix that cuz I really want to play Beta D:. Hey, sorry to bother you, but can you tell how did you got it working? I tried everything that i could find. After completing the mod, the advanced chambers still appear to be locked. Is there any other way to unlock them?

I changed the "lock" value from 1 to 0 and the advanced maps are now unlocked! Anyone still having problems getting the mod to work, I was able to fix it by deleting the client.Home Discussions Workshop Market Broadcasts.

Change language. Install Steam. Steam for Linux. I already ran into strobing portals and a respawn point that constantly killed me. Last edited by cardboardtland ; 5 May, pm. Showing 1 - 15 of 74 comments.

Originally posted by skotadopsyxos linux :. Last edited by cardboardtland ; 2 May, pm. Just played and apparently on level 10 right when I was about to finish the level the game closed and it would load from the last saved spot.

Would not be surprised if it has to do with me using ATI card. Originally posted by uh20 :. I am not sure about the free part, I do own portal.

Portal (beta)

But I would not mind, if they do. I will try it tomorrow. Subtitles not being displayed for me. Last edited by gog ; 2 May, pm. So far, it's absolutely peachy. A minor graphical artefact in the elevator ceiling strange blue haze before the light comes on but it's basically good old Portal. Am I right in thinking this is the first source Singleplayer game for Linux?

View Profile View Posts. Originally posted by Linuxsulman :. Very excited. Downloading Now. Originally posted by love will tear us apart Rewrite View Profile View Posts. Ash View Profile View Posts. Plays perfectly so far through 14 on my gtx Its playing perfectly for me on intel HD integrated graphics. Bucky View Profile View Posts. Per page: 15 30 Date Posted: 2 May, pm. Posts: Discussions Rules and Guidelines.

Note: This is ONLY to be used to report spam, advertising, and problematic harassment, fighting, or rude posts. All rights reserved.Sign in to add this item to your wishlist, follow it, or mark it as not interested.

Sign in to see reasons why you may or may not like this based on your games, friends, and curators you follow. Includes 2 items: PortalPortal 2. Set in the mysterious Aperture Science Laboratories, Portal has been called one of the most innovative new games on the horizon and will offer gamers hours of unique gameplay.

Players must solve physical puzzles and challenges by opening portals to maneuvering objects, and themselves, through space. Minimum: 1.

Portal: BETA - 2005 Version - Complete Game

Recommended: Pentium 4 processor 3. You can use this widget-maker to generate a bit of HTML that can be embedded in your website to easily allow customers to purchase this game on Steam. There is more than one way to buy this game. Please select a specific package to create a widget for:. Sign in. Home Discussions Workshop Market Broadcasts.

Change language. Install Steam. Your Store. Games Games. Software Software. Software Hub. Hardware Hardware. Community Hub. Recent Reviews:. All Reviews:. Popular user-defined tags for this product:. Sign in or Open in Steam. Download Demo. Includes 15 Steam Achievements.After almost a full year since release, the mod has been restructured to make things more clear. Through out the entire process of Project-Beta, many of us have a "favorite era" of development.

It was always hard for us to target one point in history, so the current mod is the full game as of December With some exceptions, only the files needed to play that build are included, this helps with keeping the file size down. This is a good place to start as you can add content to mimic the look before that or a bit after.

Content packs like the X06 Content pack is a great example. The pack adds the X06 demo map, and triggers the era check in the mod's code which corrects the tone-mapping, and colors. This is dated from Septemberthe time in which the X06 expo took place. It's difficult to put content in their own box. For example, for content that's a tad older such as the flame portals and the F skin needs the x06 content and tone map fix, but other than that, it's do-able, and it is next in the pipeline.

The real challenge is the look as the project was in rapid development! Multiple portals, multiple guns, brush models vs actual models, and there is no references really to go off of when it comes to when a certain piece of content was introduced. The goal of this project now is to have this mod to be "the place" for all content relating to the development of Portal. While I'm in no position to remake everything, what I can do is release content in packs in which anyone can take and do what they will.

However, you're still free to use the content in what ever you like; as long as you give proper credit. You can help with the project by cloning this repo and installing it in a clean Source SDK code base. Feel free to do pull requests and submit issues if needed. I'm currently for fun remaking a map I did several years ago.

While Portal 2 pretty much took over all of Portal mapping these days, I'd be cool to play some puzzles with an older style. No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available.

Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments. Install by putting the project-beta folder inside For all of you who are having issues with the newer version of the beta, this is the original late Sept version. This is an addon to Portal: Project Beta that sets the project back to September ; what people saw during the X06 Expo.

No files were found matching the criteria specified.

portal beta download

We suggest you try the file list with no filter applied, to browse all available. Add file and help us achieve our mission of showcasing the best content from all developers.After almost a full year since release, the mod has been restructured to make things more clear.

Through out the entire process of Project-Beta, many of us have a "favorite era" of development. It was always hard for us to target one point in history, so the current mod is the full game as of December With some exceptions, only the files needed to play that build are included, this helps with keeping the file size down. This is a good place to start as you can add content to mimic the look before that or a bit after.

Content packs like the X06 Content pack is a great example. The pack adds the X06 demo map, and triggers the era check in the mod's code which corrects the tone-mapping, and colors.

This is dated from Septemberthe time in which the X06 expo took place. It's difficult to put content in their own box. For example, for content that's a tad older such as the flame portals and the F skin needs the x06 content and tone map fix, but other than that, it's do-able, and it is next in the pipeline.

The real challenge is the look as the project was in rapid development! Multiple portals, multiple guns, brush models vs actual models, and there is no references really to go off of when it comes to when a certain piece of content was introduced.

The goal of this project now is to have this mod to be "the place" for all content relating to the development of Portal.

While I'm in no position to remake everything, what I can do is release content in packs in which anyone can take and do what they will. However, you're still free to use the content in what ever you like; as long as you give proper credit.

You can help with the project by cloning this repo and installing it in a clean Source SDK code base. Feel free to do pull requests and submit issues if needed. I'm currently for fun remaking a map I did several years ago. While Portal 2 pretty much took over all of Portal mapping these days, I'd be cool to play some puzzles with an older style. No articles were found matching the criteria specified.

Portal Beta 2006

We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments. Install by putting the project-beta folder inside For all of you who are having issues with the newer version of the beta, this is the original late Sept version.

This is an addon to Portal: Project Beta that sets the project back to September ; what people saw during the X06 Expo. No files were found matching the criteria specified. We suggest you try the file list with no filter applied, to browse all available. Add file and help us achieve our mission of showcasing the best content from all developers.

For all you guys complaining about this new version I have a copy of the original late Sept version of this mod that does work correctly. I feel like this older version is more complete as well.The new Microsoft Edge is here. Want to be one the first to preview what's new?

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portal beta download

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